"B/X doesn't have an Identify spell"
Really? Identify using my ritual rules is a great fit. Back to work on 1.75 and TSR.
"Look at the first edition of AD&D. It was a relatively complex game, but it has lots of causal players -- because while its rules were complex, you really did not have to know many of them to play. A lot of rules knowledge -- let alone system mastery -- wasn't needed to play. The only person who really needed a good knowledge of the complex rules of first edition AD&D was the GM."
Here are some things your really fucking awesome book should have:
Mouth-punching by page three
A completely baffled child
Tongue-kissing by page four
A dated hairdo
A Conan the Destroyer reference
At least one robot who is both turbo hot and owns their own sexuality
A really awkward phone call